PALAZZI, CLAUDIO ENRICO
 Distribuzione geografica
Continente #
NA - Nord America 11.423
EU - Europa 1.103
AS - Asia 622
SA - Sud America 7
AF - Africa 2
Continente sconosciuto - Info sul continente non disponibili 2
OC - Oceania 1
Totale 13.160
Nazione #
US - Stati Uniti d'America 11.412
CN - Cina 375
IT - Italia 341
FI - Finlandia 210
VN - Vietnam 176
SE - Svezia 161
UA - Ucraina 108
DE - Germania 106
GB - Regno Unito 85
IE - Irlanda 25
IN - India 19
JP - Giappone 19
FR - Francia 13
NL - Olanda 12
CA - Canada 10
BD - Bangladesh 9
HK - Hong Kong 5
RU - Federazione Russa 5
AT - Austria 4
BG - Bulgaria 4
BR - Brasile 4
ES - Italia 3
GR - Grecia 3
HU - Ungheria 3
IL - Israele 3
JO - Giordania 3
PT - Portogallo 3
SK - Slovacchia (Repubblica Slovacca) 3
AM - Armenia 2
BE - Belgio 2
CH - Svizzera 2
CO - Colombia 2
EU - Europa 2
KR - Corea 2
LK - Sri Lanka 2
MY - Malesia 2
PK - Pakistan 2
PL - Polonia 2
TR - Turchia 2
ZW - Zimbabwe 2
AL - Albania 1
AU - Australia 1
HR - Croazia 1
LT - Lituania 1
MK - Macedonia 1
MX - Messico 1
NO - Norvegia 1
PH - Filippine 1
RO - Romania 1
RS - Serbia 1
SI - Slovenia 1
VE - Venezuela 1
Totale 13.160
Città #
Fairfield 2.110
Woodbridge 1.497
Houston 1.100
Ann Arbor 970
Ashburn 811
Seattle 708
Cambridge 699
Wilmington 644
Chandler 557
Jacksonville 509
Princeton 222
San Diego 200
Dong Ket 176
Medford 176
Roxbury 140
Padova 116
Des Moines 95
Beijing 80
Nanjing 79
Helsinki 72
Boardman 56
Milan 50
Guangzhou 44
Nanchang 32
Hebei 28
London 27
Norwalk 25
Dublin 24
Shenyang 23
Changsha 15
Jiaxing 15
Rome 15
Tokyo 15
Bologna 12
Jinan 12
Ogden 10
Zhengzhou 10
Kharkiv 8
Ningbo 8
Pune 8
Abano Terme 7
Camponogara 7
Amsterdam 6
Azzano Decimo 6
Edinburgh 6
New York 6
Orange 6
Redmond 6
Redwood City 6
Rockville 6
Cittadella 5
Columbus 5
Phoenix 5
Tianjin 5
Trevignano 5
Washington 5
Bagnacavallo 4
Brendola 4
Fairfax 4
Falls Church 4
Hounslow 4
Kilburn 4
Rubano 4
Sacile 4
Sofia 4
Stockholm 4
The Dalles 4
Vienna 4
Amman 3
Borås 3
Budapest 3
Concordia Sagittaria 3
Delhi 3
Dinkelscherben 3
Dongguan 3
Este 3
Frankfurt am Main 3
Jerusalem 3
Leipzig 3
Prescot 3
São Paulo 3
Vigonza 3
Wandsworth 3
Antwerp 2
Bogotá 2
Bulawayo 2
Cadoneghe 2
Cerano 2
Chicago 2
Dallas 2
Geislingen an der Steige 2
Genova 2
Haikou 2
Karachi 2
Lancenigo-Villorba 2
Lanzhou 2
Lisbon 2
Los Angeles 2
Manchester 2
Napoli 2
Totale 11.617
Nome #
Would Current Ad Hoc Routing Protocols be Adequate for the Internet of Vehicles? A Comparative Study 169
Fast multi-hop broadcast of alert messages in VANETs: An analytical model 151
Multiplatform Games for Dyslexia Identification in Preschoolers 146
The Interference-aware Drone Ad-hoc Relay Network Configuration Problem 129
Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures 123
A Serious Game for Predicting the Risk of Developmental Dyslexia in Pre-readers Children. 123
Adaptive Playout Buffering Schemes for IP Voice Communication 120
Enhancing Transport Layer Capability in HAPS-Satellite Integrated Architecture 115
Using gamification to discover cultural heritage locations from geo-tagged photos 115
Buscar el Levante por el Poniente: In Search of Fairness through Interactivity in Massively Multiplayer Online Games 110
A RIO-like Technique for Interactivity Loss Avoidance in Fast-Paced Multiplayer Online Games 108
Opportunistic communication for the Internet of everything 108
Multipong: A multiplayer ad-hoc version of Pong 108
The impact of malicious nodes positioning on vehicular alert messaging system 104
Delay-Bounded Data Gathering in Urban Vehicular Sensor Networks 103
Network analysis of the Sony Remote Play system 103
High Mobility in a Realistic Wireless Environment: a Mobile IP Handoff Model for NS-2 101
Flying ad-hoc network application scenarios and mobility models 101
Fast and Secure Multihop Broadcast Solutions for Intervehicular Communication 100
TCP Libra: Exploring RTT-Fairness for TCP 99
Geo-anchored floating data for mobile users 99
Analysis of ECN/RED and SAP-LAW with simultaneous TCP and UDP traffic 99
Evaluating design constraints for proximity-based games in a real urban topology 99
Optimal configuration of active and backup servers for augmented reality cooperative games 99
A Solution for Mobile DTN in a Real Urban Scenario 98
A Delay/Disruption Tolerant Solution for Mobile-to-Mobile File Sharing 97
AirCache: A Crowd-Based Solution for Geoanchored Floating Data 96
Interactive Mobile Gaming over Heterogeneous Networks 95
A Comparison of Stateless Position-based Packet Routing Algorithms for FANETs 95
Vegas over Access Point: Making Room for Thin Client Game Systems in a Wireless Home 94
A Survey on P2P Streaming Clients: Looking at the End-User 93
Automatic IP Address Configuration in VANETs 93
Impact of security threats in vehicular alert messaging systems 93
A Preliminary Evaluation of Backup Servers for Longer Gaming Sessions in MANETs 92
Communities on the Road: Fast Triggering of Interactive Multimedia Services 92
Smartphone and Laptop Frameworks for vehicular networking experimentation 92
Safety First? Users’ Perception of Wearable Sensor Networks for Aging 92
WWW Recycling for a Better World 89
Road Crossing Recognition through Smartphone's Accelerometer 89
A Survey on Interactive Games over Mobile Networks 89
Non-invasive Node Detection in IEEE 802.11 Wireless Networks 88
SMASH: A distributed game engine architecture 88
In-Home Online Entertainment: Analyzing the Impact of the Wireless MAC-Transport Protocols Interference 87
What's in that Magic Box? The Home Entertainment Center's Special Protocol Potion, Revealed 87
P2P file sharing on mobile phones: Design and implementation of a prototype 86
Deployment and Evaluation of a Wireless Mesh Network 85
Web Content Search and Adaptation for IDTV: One Step Forward in the Mediamorphosis Process toward Personal-TV 85
Regenerating TCP Dynamics from Traces Path Characteristics 85
Web Squared: Paradigms and Opportunities 82
Intersection Collision: Causes and Avoidance Techniques 82
Delay Tolerant Networking over the Metropolitan Public Transportation 82
Entertainment beyond Divertissement: Using Computer Games for City Roads Accessibility 81
Satellite coverage in urban areas using Unmanned Airborne Vehicles (UAVs) 81
First Responders' Crystal Ball: How to Scry the Emergency from a Remote Vehicle 80
Video Games at the Library: A Historical Perspective 80
Smart Wearable Sensors: Analysis of a Real Case Study 80
New Interactive VR/AR Media: A Challenge Worth to Address 80
Multimedia transmissions over vehicular networks 79
GRAWITA: VLT Survey Telescope observations of the gravitational wave sources GW150914 and GW151226 79
Addressing the Bandwidth Demand of Immersive Applications Through NFV in a 5G Network 79
PATH 2.0: A Participatory System for the Generation of Accessible Routes 78
Realizing the Unexploited Potential of Games on Serious Challenges 78
Design issues and solutions in a modern home automation system 78
FILA in Gameland, a Holistic Approach to a Problem of Many Dimensions 78
Riding the Web Evolution: from Egoism to Altruism 77
The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions 77
Serious games for early identification of developmental dyslexia 77
A location-aware waypoint-based routing protocol for airborne DTNs in search and rescue scenarios 77
A RIO-like Technique for Interactivity Loss Avoidance in Fast-Paced Multiplayer Online Games: a Preliminary Study 76
Network analysis of the Sony Remote Play system 76
Network traffic analysis of a small quadcopter 76
A naming scheme to represent geographic areas in NDN 76
Enhancing Artificial Intelligence on a Real Mobile Game 75
An Overview of Opportunistic Ad Hoc Communication in Urban Scenarios 75
From Playgrounds to Smartphones: Mobile Evolution of a Kids Game 75
Performance evaluation of AQM techniques with heterogeneous traffic 75
Enhancing Artificial Intelligence in Games by Learning the Opponent's Playing Style 75
TCP Libra: Derivation, Analysis and Comparison with Other RTT-Fair TCPs 75
How Do You Quickly Choreograph Inter-Vehicular Communications? A Fast Vehicle-to-Vehicle Multi-Hop Broadcast Algorithm, Explained 74
Opportunistic communication for delay tolerant data delivery in Milan 74
Are CAPTCHAs preventing robotic intrusion or accessibility for impaired users? 74
Online Game Performance Engineering 73
StepByWatch: A smartwatch-based enhanced navigation system for visually impaired users 73
Fast Message Broadcasting in Vehicular Networks: Model Analysis and Performance Evaluation 73
Buddy-Finder: A Proposal for a Novel Entertainment Application for GSM 72
Smart Access Points on the Road for Online Gaming in Vehicular Networks 72
Network traffic analysis of the steam game system 72
FILA, a Holistic Approach to Massive Online Gaming: Algorithm Comparison and Performance Analysis 71
A secure alert messaging system for safe driving 71
Social-Aware Delay Tolerant Networking for Mobile-to-Mobile File Sharing 70
Secure Verification of Location Claims on a Vehicular Safety Application 70
Fostering accessible urban mobility through smart mobile applications 70
A Simulative Evaluation of V2V Algorithms for Road Safety and In-Car Entertainment 70
A simulation model for event goodput estimation in real-time sensor networks 69
Addressing bandwidth demand in full-immersive virtual reality 69
On Maintaining Interactivity in Event Delivery Synchronization for Mirrored Game Architectures 68
MDTN: Mobile Delay/Disruption Tolerant Network 68
DTN Content Sharing Among Commuters 68
Editorial for SM 160 – Design and Implementation of Mobile Smart Objects Special Issue 68
Ensuring coexistence among games and downloads in multihop wireless networks 68
Totale 8.808
Categoria #
all - tutte 43.795
article - articoli 14.983
book - libri 142
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 848
Totale 59.768


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/20191.202 0 0 0 0 0 0 0 0 0 251 529 422
2019/20202.930 402 90 37 271 303 233 250 318 431 293 198 104
2020/20212.287 150 146 173 150 85 114 110 267 389 195 224 284
2021/20222.599 62 261 460 165 148 68 112 291 108 47 302 575
2022/20231.432 302 59 13 120 277 171 12 139 185 22 93 39
2023/2024561 63 116 100 66 48 35 28 37 46 22 0 0
Totale 13.367