The paper describes a programming environment based on the timed Petri net paradigm with generally distributed transition firing times and with several execution policies. The user interaction is supported by a X Window-based graphical interface. The graphical editor, which allows both bottom-up and top-down modeling, is based on a hierarchy (toolkit) of graphical objects (widgets). A discrete-event simulator is provided: it is composed by a set of basic simulation objects assembled from the model description. A simulator prototype has been developed using the C++ programming language.

An object oriented approach in building an environment for simulation and analysis based on timed Petri nets with multiple execution policies

MORO, MICHELE
1994

Abstract

The paper describes a programming environment based on the timed Petri net paradigm with generally distributed transition firing times and with several execution policies. The user interaction is supported by a X Window-based graphical interface. The graphical editor, which allows both bottom-up and top-down modeling, is based on a hierarchy (toolkit) of graphical objects (widgets). A discrete-event simulator is provided: it is composed by a set of basic simulation objects assembled from the model description. A simulator prototype has been developed using the C++ programming language.
1994
Proceedings of International Workshop on Modeling, Analysis and Simulation of Computer and Telecommunication Systems
9780818652929
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11577/2487912
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