In this project a human robot interaction system was developed in order to let people naturally play rock-paper-scissors games against a smart robotic opponent. The robot does not perform random choices, the system is able to analyze the previous rounds trying to forecast the next move. A Machine Learning algorithm based on Gaussian Mixture Model (GMM) allows us to increase the percentage of robot victories. This is a very important aspect in the natural interaction between human and robot, in fact, people do not like playing against “stupid” machines, while they are stimulated in confronting with a skilled opponent.

Towards Smart Robots: Rock-Paper-Scissors Gaming versus Human Players

MICHIELETTO, STEFANO;MENEGATTI, EMANUELE
2013

Abstract

In this project a human robot interaction system was developed in order to let people naturally play rock-paper-scissors games against a smart robotic opponent. The robot does not perform random choices, the system is able to analyze the previous rounds trying to forecast the next move. A Machine Learning algorithm based on Gaussian Mixture Model (GMM) allows us to increase the percentage of robot victories. This is a very important aspect in the natural interaction between human and robot, in fact, people do not like playing against “stupid” machines, while they are stimulated in confronting with a skilled opponent.
2013
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11577/2717681
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