Digital technologies based on 3D models are always more used to document archaeological remains and obtain hypothetical recon- structions when these remains are more or less heavily damaged. This work addresses the case of remains of ancient musical instruments, and in particular the case study of a brass instrument from the Roman Empire period, found in Voghenza (Italy). The pieces composing the instrument were rst digitized by means of a structured light system, then virtually restored and recomposed applying a on-purpose developed algorithm. Finally, some sounds coherent with the geometry of the reconstructed model were simulated using a physically-based synthesis approach.
3D virtual reconstruction and sound simulation of an ancient Roman brass musical instrument
Antonio Roda
;Emanuela Faresin;Giuseppe Salemi
2020
Abstract
Digital technologies based on 3D models are always more used to document archaeological remains and obtain hypothetical recon- structions when these remains are more or less heavily damaged. This work addresses the case of remains of ancient musical instruments, and in particular the case study of a brass instrument from the Roman Empire period, found in Voghenza (Italy). The pieces composing the instrument were rst digitized by means of a structured light system, then virtually restored and recomposed applying a on-purpose developed algorithm. Finally, some sounds coherent with the geometry of the reconstructed model were simulated using a physically-based synthesis approach.Pubblicazioni consigliate
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