An effective integration of technologies in the didactical context means much more than providing students with an easy access to computers. Technological tools can be used to provide students a personalised and active learning environment in accordance with the constructionist principles but, for this purpose, teachers should be aware of which type of knowledge and skill they aim to transmit and which technologies can help with that. In this paper we describe two digital storytelling experiences, held respectively in Spain and in Italy using Scratch, which provide an example of how teachers can offer an engaging learning experience without much effort. In both cases, Scratch is seen as a catalyst for different knowledge, skills and disciplines. The activity made in Spain, in particular, focused on the multidisciplinary aspect by the creation of stories related to the intangible cultural heritage. The Italian experience, on the other hand, was aimed at http://www.constructionism2018.fsf.vu.lt/proceedings/supporting creative and collaborative learning for gifted children.

Constructive and Collaborative Digital Storytelling for Enhancing Creativity and Cooperation In and Out of School

Francesca Agatolio;Michele Moro
2018

Abstract

An effective integration of technologies in the didactical context means much more than providing students with an easy access to computers. Technological tools can be used to provide students a personalised and active learning environment in accordance with the constructionist principles but, for this purpose, teachers should be aware of which type of knowledge and skill they aim to transmit and which technologies can help with that. In this paper we describe two digital storytelling experiences, held respectively in Spain and in Italy using Scratch, which provide an example of how teachers can offer an engaging learning experience without much effort. In both cases, Scratch is seen as a catalyst for different knowledge, skills and disciplines. The activity made in Spain, in particular, focused on the multidisciplinary aspect by the creation of stories related to the intangible cultural heritage. The Italian experience, on the other hand, was aimed at http://www.constructionism2018.fsf.vu.lt/proceedings/supporting creative and collaborative learning for gifted children.
2018
Constructionism 2018, Vilnius, Constructionism, Computational Thinking and Educational Innovation
978-609-95760-1-5
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11577/3361577
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