This paper examines the role of ludolinguistics in VoIP-technology (Skype) by analyzing a case study which involved 20 Russian-speaking learners of Italian as a Foreign Language. All the information provided is based on data collected through the researcher’s observation and administration of a semi-structured questionnaire and ludic activities to students taking part in the project. Moreover, the paper considers the motivational impact of e-learning on Russian native speakers, due to their attitude towards errors, mistakes, and creativity.

L’uso della ludolinguistica nell’e-learning: errore, creatività e motivazione per apprendenti russofoni di italiano LS

Torresin, Linda
2017

Abstract

This paper examines the role of ludolinguistics in VoIP-technology (Skype) by analyzing a case study which involved 20 Russian-speaking learners of Italian as a Foreign Language. All the information provided is based on data collected through the researcher’s observation and administration of a semi-structured questionnaire and ludic activities to students taking part in the project. Moreover, the paper considers the motivational impact of e-learning on Russian native speakers, due to their attitude towards errors, mistakes, and creativity.
2017
1° Convegno Internazionale di Linguistica e Glottodidattica Italiana
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11577/3440379
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