Since the origins in its modern form, due to the seminal works of von Neumann and Nash, Game theory has most often been considered for its applications to economic and social sciences. However, its mathematical roots are more general, and its set of analytical tools that can be used to predict the outcome of interactive decision situations can be very relevant for many other scientific fields, especially including information and industrial engineering, where it has recently become a common curricular subject in university programs. To train the “brain muscles” to solve problems in a game theoretic way, students may find it useful to practice on concrete examples. For this reason, this book presents a collection of exercises that can be suitable for any entry-level course on Game theory. While there is no specific major for which such a practical activity can be useful, the book is conceived with an engineering spirit, and a general regard for modeling and optimization (from technological scenarios to childish gameplay).

Game theory. A handbook of problems and exercises

Badia, Leonardo;
2022

Abstract

Since the origins in its modern form, due to the seminal works of von Neumann and Nash, Game theory has most often been considered for its applications to economic and social sciences. However, its mathematical roots are more general, and its set of analytical tools that can be used to predict the outcome of interactive decision situations can be very relevant for many other scientific fields, especially including information and industrial engineering, where it has recently become a common curricular subject in university programs. To train the “brain muscles” to solve problems in a game theoretic way, students may find it useful to practice on concrete examples. For this reason, this book presents a collection of exercises that can be suitable for any entry-level course on Game theory. While there is no specific major for which such a practical activity can be useful, the book is conceived with an engineering spirit, and a general regard for modeling and optimization (from technological scenarios to childish gameplay).
2022
9788893852869
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11577/3470935
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