Multipath communication is a critical technology to provide Quality of Service (QoS) to interactive and Internet of Things (IoT) monitoring and control applications. In this work, we model the exemplary case with two paths and consider different strategies that exploit redundancy and coding to improve the timing performance of wireless communications. We consider two disparate scenarios, in which the data blocks are generated via a Markovian and a deterministic process, respectively. We consider simple scheduling and coding schemes, considering both lossless and lossy encoding, and modeling the resulting process as a fork-join queue with different arrival processes. We analyze the full distribution of two relevant metrics for the two-path case: the packet delay and the Peak Age of Information (PAoI), which measures the freshness of the information at the receiver. The results show interesting trade-offs between the update frequency, latency, PAoI, and level of compression, with interesting implications for system designers.

Latency and Peak Age of Information in Non-Preemptive Multipath Communications

Chiariotti F.
;
2022

Abstract

Multipath communication is a critical technology to provide Quality of Service (QoS) to interactive and Internet of Things (IoT) monitoring and control applications. In this work, we model the exemplary case with two paths and consider different strategies that exploit redundancy and coding to improve the timing performance of wireless communications. We consider two disparate scenarios, in which the data blocks are generated via a Markovian and a deterministic process, respectively. We consider simple scheduling and coding schemes, considering both lossless and lossy encoding, and modeling the resulting process as a fork-join queue with different arrival processes. We analyze the full distribution of two relevant metrics for the two-path case: the packet delay and the Peak Age of Information (PAoI), which measures the freshness of the information at the receiver. The results show interesting trade-offs between the update frequency, latency, PAoI, and level of compression, with interesting implications for system designers.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11577/3498622
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