Assessing the quality of 3D reconstructed models remains a key challenge in multimedia applications, especially in the context of cultural heritage, where visual fidelity and perceptual realism are equally crucial. This study investigates how reconstruction parameters, as well as existing objective quality metrics, align with human perception. In addition, we analyze how perceived quality and user interaction are related. A dataset of 3D models was generated by varying the number of input images, mesh complexity, and texture resolution. Results from a subjective study show that texture resolution significantly affects perceived quality, whereas variations in number of images and mesh complexity have a limited impact. Furthermore, interaction behavior was found to vary with perceived quality, with participants spending more time and exploring larger viewing angles for models receiving higher scores. These findings highlight the need for perceptually grounded, interaction-aware evaluation methodologies and provide guidelines for future perceptual optimization of 3D reconstruction pipelines.

Quality assessment of 3D reconstructed meshes: Bridging objective metrics, subjective perception, and behavioral cues

Baldoni, Sara;Battisti, Federica;
2026

Abstract

Assessing the quality of 3D reconstructed models remains a key challenge in multimedia applications, especially in the context of cultural heritage, where visual fidelity and perceptual realism are equally crucial. This study investigates how reconstruction parameters, as well as existing objective quality metrics, align with human perception. In addition, we analyze how perceived quality and user interaction are related. A dataset of 3D models was generated by varying the number of input images, mesh complexity, and texture resolution. Results from a subjective study show that texture resolution significantly affects perceived quality, whereas variations in number of images and mesh complexity have a limited impact. Furthermore, interaction behavior was found to vary with perceived quality, with participants spending more time and exploring larger viewing angles for models receiving higher scores. These findings highlight the need for perceptually grounded, interaction-aware evaluation methodologies and provide guidelines for future perceptual optimization of 3D reconstruction pipelines.
2026
   RESearch and innovation on future Telecommunications systems and networks, to make Italy more smart - Spoke 4 (Programmable Networks for Future Services and Media)
   RESTART
   Ministero
   PNRR M4C2 Investimento 1.3 PARTENARIATI ESTESI A UNIVERSITÀ, CENTRI DI RICERCA, IMPRESE E FINANZIAMENTO PROGETTI DI RICERCA
   C93C22005250001
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11577/3579810
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