MARTINO, FRANCESCO
 Distribuzione geografica
Continente #
NA - Nord America 855
EU - Europa 112
AS - Asia 54
Totale 1.021
Nazione #
US - Stati Uniti d'America 854
CN - Cina 53
IT - Italia 35
FI - Finlandia 23
RU - Federazione Russa 19
DE - Germania 11
GB - Regno Unito 8
SE - Svezia 6
UA - Ucraina 4
AT - Austria 3
IE - Irlanda 2
CA - Canada 1
ES - Italia 1
IN - India 1
Totale 1.021
Città #
Fairfield 148
Houston 93
Ann Arbor 87
Chandler 82
Woodbridge 82
Wilmington 59
Cambridge 52
Seattle 46
Ashburn 45
Jacksonville 30
Princeton 18
Saint Petersburg 18
San Diego 15
Helsinki 10
Medford 10
Nanjing 8
Jinan 7
Piove Di Sacco 7
Cagliari 6
Padova 6
Boardman 5
Milan 5
Shenyang 5
Hebei 4
Nanchang 4
Zhengzhou 4
Jiaxing 3
Mestre 3
Chiswick 2
Des Moines 2
Dublin 2
Guangzhou 2
London 2
Ningbo 2
Norwalk 2
Redwood City 2
Roxbury 2
Tianjin 2
Venice 2
Vienna 2
Beijing 1
Changsha 1
Fuzhou 1
Haikou 1
Hangzhou 1
Los Angeles 1
Miami Beach 1
Montreal 1
Poli 1
Ponte Di Piave 1
Redmond 1
Reutlingen 1
San Francisco 1
Simi Valley 1
Southend 1
Taiyuan 1
Taizhou 1
Tappahannock 1
Venezia 1
Vicenza 1
Totale 906
Nome #
The Persuasive Effect of Social Network Feedback on Mediated Communication: A Case Study in a Real Organization 122
Unveiling the Structure: Effects of Social Feedback on Communication Activity in Online Multiplayer Videogames. 116
Super-Feet: A Wireless Hand-free Navigation System for Virtual Environments 115
Eldergames project: an innovative mixed reality table-top solution to preserve cognitive functions in elderly people 104
Presence in the age of Social Networks: Augmenting Mediated Environments with Feedback on Group Activity 96
Improving social game engagement on facebook through enhanced socio-contextual information 85
How Natural is a Natural Interface? An Evaluation Procedure Based on Action Breakdowns. 84
Your Team Cohesion is Low": A Systematic Study of the Effects of Social Network Feedback on Mediated Activity 68
Shared virtual environment (SVE): a framework for developing social games. 47
Intrinsic and extrinsic stimulus factors of perceptual slant in depth 47
Virtual Meeting Analyzer: A web application to visualize and analyze social networks emerging in group 29
Designing a Serious Game for Young Users: The Case of Happy Farm 28
null 26
Augmented group presence in PASION project: Presentation of a first applications developer prototype. 25
Social Network Analysis: A brief theoretical review and further perspectives in the study of Information Technology 22
Augmenting Presence: A Study with Activity Feedback 14
Totale 1.028
Categoria #
all - tutte 3.357
article - articoli 1.262
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 1.856
Totale 6.475


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/201970 0 0 0 0 0 0 0 0 0 15 34 21
2019/2020245 28 8 0 41 21 15 21 27 27 40 6 11
2020/2021124 3 10 2 18 7 7 3 7 20 32 12 3
2021/2022192 4 33 20 17 5 2 9 20 19 5 27 31
2022/2023148 26 27 4 5 30 22 0 10 17 0 7 0
2023/202450 3 14 10 0 1 0 7 7 1 7 0 0
Totale 1.028