MARTINO, FRANCESCO

MARTINO, FRANCESCO  

Mostra records
Risultati 1 - 15 di 15 (tempo di esecuzione: 0.018 secondi).
Titolo Data di pubblicazione Autori Rivista Serie Titolo libro
Augmented group presence in PASION project: Presentation of a first applications developer prototype. 2007 GAMBERINI, LUCIANOMARTINO, FRANCESCO + ANNUAL REVIEW OF CYBERTHERAPY AND TELEMEDICINE - -
Augmenting Presence: A Study with Activity Feedback 2008 MARTINO, FRANCESCOSCARPETTA, FABIOLASPAGNOLLI, ANNAGAMBERINI, LUCIANO + - - PRESENCE 2008
Designing a Serious Game for Young Users: The Case of Happy Farm 2009 GAMBERINI, LUCIANOMARTINO, FRANCESCOSPAGNOLLI, ANNA + - - Annual Review of Cybertherapy and Telemedicine 2009 - Advanced Technologies in the Behavioral, Social and Neurosciences
Eldergames project: an innovative mixed reality table-top solution to preserve cognitive functions in elderly people 2009 GAMBERINI, LUCIANOMARTINO, FRANCESCOSERAGLIA, BRUNOSPAGNOLLI, ANNA + - - Proceedings of the 2nd conference on Human System Interactions (HSI'09)
How Natural is a Natural Interface? An Evaluation Procedure Based on Action Breakdowns. 2013 GAMBERINI, LUCIANOSPAGNOLLI, ANNAFURLAN, SARAHMARTINO, FRANCESCO + PERSONAL AND UBIQUITOUS COMPUTING - -
Improving social game engagement on facebook through enhanced socio-contextual information 2010 MARTINO, FRANCESCOGAMBERINI, LUCIANO + - - Proceedings of the 28th international conference on Human factors in computing systems (CHI '10)
Intrinsic and extrinsic stimulus factors of perceptual slant in depth 2008 Martino, Francesco - - -
Presence in the age of Social Networks: Augmenting Mediated Environments with Feedback on Group Activity 2009 MARTINO, FRANCESCOSPAGNOLLI, ANNAGAMBERINI, LUCIANO + VIRTUAL REALITY - -
Shared virtual environment (SVE): a framework for developing social games. 2007 GAMBERINI, LUCIANOMARTINO, FRANCESCO + - - Proceedings of the international conference on Advances in computer entertainment technology (ACE '07).
Social Network Analysis: A brief theoretical review and further perspectives in the study of Information Technology 2006 Martino F.Spoto A. PSYCHNOLOGY - -
Super-Feet: A Wireless Hand-free Navigation System for Virtual Environments 2007 GAMBERINI, LUCIANOMARTINO, FRANCESCO + - - Virtual Reality
The Persuasive Effect of Social Network Feedback on Mediated Communication: A Case Study in a Real Organization 2016 VAROTTO, ALESSANDRAGAMBERINI, LUCIANOSPAGNOLLI, ANNAMARTINO, FRANCESCO + CYBERPSYCHOLOGY, BEHAVIOR AND SOCIAL NETWORKING - -
Unveiling the Structure: Effects of Social Feedback on Communication Activity in Online Multiplayer Videogames. 2007 GAMBERINI, LUCIANOMARTINO, FRANCESCOSCARPETTA, FABIOLASPOTO, ANDREASPAGNOLLI, ANNA - - On-line communities and social computing
Virtual Meeting Analyzer: A web application to visualize and analyze social networks emerging in group 2012 MARTINO, FRANCESCOGAMBERINI, LUCIANO + PSYCHNOLOGY - -
Your Team Cohesion is Low": A Systematic Study of the Effects of Social Network Feedback on Mediated Activity 2011 GAMBERINI, LUCIANOMARTINO, FRANCESCOSPAGNOLLI, ANNA + - - Online Communities and Social Computing, HCII 2011