SPAGNOLLI, ANNA

SPAGNOLLI, ANNA  

Dipartimento di Psicologia Generale - DPG  

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Titolo Data di pubblicazione Autori Rivista Serie Titolo libro
Action in Hybrid Environments: Why technical interferences do not necessarily 'break' the virtual presence. 2006 SPAGNOLLI, ANNAGAMBERINI, LUCIANO - - Changing media markets in Europe and abroad. New ways of handling information and entertainment content
An Action-Based Approach to Presence: Foundations and Methods 2015 GAMBERINI, LUCIANOSPAGNOLLI, ANNA - - Immersed in Media
Adapting the system to users based on implicit data: Ethical risks and possible solutions 2017 SPAGNOLLI, ANNACONTI, MAUROGUERRA, GIORGIAKIRSH, DAVID + - - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Aspetti sociali dell'uso delle tecnologie 2012 SPAGNOLLI, ANNA - - Human-Computer Interaction
Augmenting Presence: A Study with Activity Feedback 2008 MARTINO, FRANCESCOSCARPETTA, FABIOLASPAGNOLLI, ANNAGAMBERINI, LUCIANO + - - PRESENCE 2008
Automation and Creativity: A Case Study of DJs' and VJs' Ambivalent Positions on Automated Visual Software 2020 Anna SpagnolliDiletta MoraMatteo FanchinValeria OrsoLuciano Gamberini - - CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
Bodily Explorations in Space: Social Experience of a Multimodal Art Installation. 2009 SPAGNOLLI, ANNA + - - INTERACT 2009, Part II
Combining Intelligent Recommendation and Mixed Reality in Itineraries for Urban Exploration 2018 Anna SpagnolliLuciano Gamberini + - - Proceedings of the 10th International Workshop on Semantic Ambient Media Experiences (SAME 2017): Artificial Intelligence Meets Virtual and Augmented Worlds (AIVR)
Contextual consistency as an improvement to user experience and system transparency: The case of a vibrotactile relaxation device with implicit triggers 2018 Gamberini, LucianoFREULI, FRANCESCANEDVES, MARTAOrso, ValeriaSpagnolli, Anna + - - Symbiotic Interaction 6th International Workshop, Symbiotic 2017, Eindhoven, The Netherlands, December 18–19, 2017, Revised Selected Papers
The design, implementation and evaluation of a mobile app for supporting older adults in the monitoring of food intake 2018 Orso V.Spagnolli A.Viero F.Gamberini L. - LECTURE NOTES IN ELECTRICAL ENGINEERING ForItAAL 2018: Ambient Assisted Living
Designing a Serious Game For In-Field Interventions To Promote Nightlife Well-Being 2013 GAMBERINI, LUCIANOSPAGNOLLI, ANNA + - - Studies in Health Technology and Informatics
Designing a Serious Game for Young Users: The Case of Happy Farm 2009 GAMBERINI, LUCIANOMARTINO, FRANCESCOSPAGNOLLI, ANNA + - - Annual Review of Cybertherapy and Telemedicine 2009 - Advanced Technologies in the Behavioral, Social and Neurosciences
Designing and testing credibility: The case of a serious game on nightlife risks 2018 Gamberini, LucianoNucci, MassimoZamboni, LucaCipolletta, SabrinaVILLA, CLAUDIASpagnolli, Anna + - - Persuasive Technology 13th International Conference, PERSUASIVE 2018, Waterloo, ON, Canada, April 18-19, 2018, Proceedings
Developing a Symbiotic System for Scientific Information Seeking: The Mindsee Project 2015 Gamberini, LucianoSpagnolli, AnnaBellio, MauraChech, LucaNegri, PaoloOrso, ValeriaPluchino, PatrikMinelle, Filippo + - - Symbiotic Interaction. Symbiotic 2015
Does Trigger Location Matter? The Influence of Localization and Motivation on the Persuasiveness of Mobile Purchase Recommendations 2015 HAM, JAAP ROBERT CORNELISGamberini, LucianoSpagnolli, Anna + - - Persuasive Technology. PERSUASIVE 2015.
Eldergames project: an innovative mixed reality table-top solution to preserve cognitive functions in elderly people 2009 GAMBERINI, LUCIANOMARTINO, FRANCESCOSERAGLIA, BRUNOSPAGNOLLI, ANNA + - - Proceedings of the 2nd conference on Human System Interactions (HSI'09)
Embedded Persuasive Strategies to Obtain Visitors Data: Comparing Reward and Reciprocity in an Amateur, Knowledge-Based Website. 2007 GAMBERINI, LUCIANOSPOTO, ANDREASPAGNOLLI, ANNA + - - Persuasive Technology. PERSUASIVE 2007
Engaging spect-actors with multimodal digital puppetry 2010 SPAGNOLLI, ANNA + - - Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries (NordiCHI '10)
Engaging the Audience with Biased News: An Exploratory Study on Prejudice and Engagement 2019 Monaro, MerylinGamberini, LucianoSpagnolli, Anna + - LECTURE NOTES IN COMPUTER SCIENCE PERSUASIVE 2019: Persuasive Technology: Development of Persuasive and Behavior Change Support Systems
Ergonomics of Virtual Environments for Clinical Use 2004 SPAGNOLLI, ANNAGAMBERINI, LUCIANOCOTTONE, PAOLO FRANCESCOMANTOVANI, GIUSEPPE - - Cybertherapy: Internet and Virtual Reality as Assessment and Rehabilitation Tools for Clinical Psychology and Neuroscience