GAMBERINI, LUCIANO

GAMBERINI, LUCIANO  

Dipartimento di Psicologia Generale - DPG  

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Titolo Data di pubblicazione Autori Rivista Serie Titolo libro
A behavioural experiment in virtual reality to verify the role of action function in space coding 2013 GAMBERINI, LUCIANO + VISUAL COGNITION - -
A Cyber Secured IoT: Fostering Smart Living and Safety of Fragile Individuals in Intelligent Environments 2018 Luciano GamberiniLuca FabbriValeria OrsoPatrik PluchinoRiccardo RuggieroRoberto BarattiniAlberto Sozza - - Lecture Notes in Electrical Engineering
A Game a Day Keeps the Doctor Away: A short review of Computer Games in Mental Healthcare 2008 GAMBERINI, LUCIANOSCARPETTA, FABIOLA + JOURNAL OF CYBERTHERAPY AND REHABILITATION - -
A gamified solution to brief interventions for nightlife well-being 2016 GAMBERINI, LUCIANOSPAGNOLLI, ANNANUCCI, MASSIMODE GIULI, GIOVANNIVILLA, CHIARAPRIVITERA, ALESSANDRO GIUSEPPEZAMBONI, LUCA + - - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
A human-centered perspective on individual risks for digital innovation management: an integrative conceptual review 2024 Furlan A.Nenna F.Gamberini L. + EUROPEAN JOURNAL OF INNOVATION MANAGEMENT - -
A place for presence. Understanding the human involvement in mediated interactive environments 2005 SPAGNOLLI, ANNAGAMBERINI, LUCIANO PSYCHNOLOGY - -
A review of the research on subliminal techniques for implicit interaction in symbiotic systems 2014 NEGRI, PAOLOGAMBERINI, LUCIANOCUTINI, SIMONE - - Symbiotic interaction
A study on volumetric amodal completion on non-immersive virtual environments 2006 GAMBERINI, LUCIANO + GIORNALE ITALIANO DI PSICOLOGIA - -
A two-step, user-centered approach to personalized tourist recommendations 2017 Orso, ValeriaVarotto, AlessandraRODARO, STEFANOSpagnolli, AnnaGamberini, Luciano + - - CHItaly '17 Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter
Accessible and Inclusive Mobile Application for Social Support and m-Health in Forced Isolation: SAFE TALK 2023 Luciano GamberiniPatrik PluchinoFederica NennaValeria SantusAnna SpagnolliAndrea MunariAndrea Zanella + - - Universal Access in Human-Computer Interaction. HCII 2023. Lecture Notes in Computer Science
Action in Hybrid Environments: Why technical interferences do not necessarily 'break' the virtual presence. 2006 SPAGNOLLI, ANNAGAMBERINI, LUCIANO - - Changing media markets in Europe and abroad. New ways of handling information and entertainment content
Adaptive Assembly Workstations and cobots: A qualitative assessment involving senior and adult workers 2021 Rossato C.Orso V.Pluchino P.Gamberini L. - - ACM International Conference Proceeding Series
Adaptive information density for augmented reality displays 2016 ORSO, VALERIAGAMBERINI, LUCIANO + - - Proceedings - IEEE Virtual Reality
Advanced workstations and collaborative robots: exploiting eye-tracking and cardiac activity indices to unveil senior workers’ mental workload in assembly tasks 2023 Pluchino P.Pernice G. F. A.Nenna F.Mingardi M.Bettelli A.Spagnolli A.Gamberini L. + FRONTIERS IN ROBOTICS AND AI - -
An Action-Based Approach to Presence: Foundations and Methods 2015 GAMBERINI, LUCIANOSPAGNOLLI, ANNA - - Immersed in Media
An enriched visit to the Botanical Garden: Co-designing tools and contents 2019 Bettelli A.Orso V.Pluchino P.Gamberini L. - - CHItaly '19: Proceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next interaction
An exploratory fNIRS study with immersive virtual reality: a new method for technical implementation 2011 SERAGLIA, BRUNOGAMBERINI, LUCIANOPRIFTIS, KONSTANTINOSSCATTURIN, PIETROCUTINI, SIMONE + FRONTIERS IN HUMAN NEUROSCIENCE - -
Assessment of Implicit and Explicit Measures of Mental Workload in Working Situations: Implications for Industry 4.0 2020 Mingardi, MichelePluchino, PatrikBacchin, DavideRossato, ChiaraGamberini, Luciano APPLIED SCIENCES - -
Augmented grocery shopping: fostering healthier food purchases through AR 2023 Orso V.Pluchino P.Gamberini L. + VIRTUAL REALITY - -
Augmented group presence in PASION project: Presentation of a first applications developer prototype. 2007 GAMBERINI, LUCIANOMARTINO, FRANCESCO + ANNUAL REVIEW OF CYBERTHERAPY AND TELEMEDICINE - -